AI music videos

Cut on the beat, not near it

A music video is the one format where the edit is the whole idea. The pictures can be anywhere — a city that does not exist, a weather nobody could book — but they have to land where the track lands. We cut to the music first and generate to the cut, not the other way round.

Takes 2 minutes. No call, no sales pitch.

What this costs

Floor

from $3,200

Flagship pass, at its simplest

Typical

$6,700 – $9,000

with your script, normal timeline

Turnaround

3–5 weeks

brief to delivered master

Both numbers are real and they are not a discount and a price. The floor is what the pass buys at its simplest — your script, one location, one character, no VFX layer. The typical range is the same film with the things most briefs actually ask for. What moves the number, itemised.

1

The edit comes first

We map the track before anything is made: where the drop is, where the verse breathes, which bar the chorus turns on. Shots are generated to fill a cut that already works, so nothing is nudged half a frame to fit afterwards.

2

Performance, narrative, or both

A performance video lives on the artist; a narrative one lives on the story around them. Most good ones are a mix, and the balance is decided with the artist on approved frames before anything moves.

3

A look that belongs to the record

The grade, the texture, the palette, the way light behaves — developed with the artist and held across every shot, so the video looks like this record rather than like a generator's default.

4

Places a location fee could never reach

The desert at the wrong time of year, a club that closed in 1984, a house that falls apart in slow motion. This is where generation earns its keep: scale and impossibility, not replacing a camera that could have pointed at the band.

What else usually goes with it

Now showing · screen 2

AI brand film

AI brand film still — Ambercut trucks covered in lights on a snowy forest road
A brand film45–60 sec

The story of who you are — told like cinema, not a slideshow.

  • Story developed with you
  • One look, held start to finish
  • Voice-over and sound design
Typical project$7,500–10,000
Something elseAny length

Need something else? Explainers, trailers, game teasers, event openers, looping screens — describe it, and the calculator prices it for you.

See all seven formats

Where a generated performance gives itself away

Close-up singing over long takes, fast rap, and hands on an instrument. Mouths on sustained vocals drift off the waveform, and fingers on frets or keys are still the weakest thing generation does. A fan who knows the song will see it in one viewing.

What we do instead

For close vocal shots we film the artist — half a day against a plain background — and build the world around that footage. Generated performance stays wide or cut short, and instruments are played in shots where the hands are not the subject.

The part nobody shows you

How we keep the AI invisible.

The reason most AI video looks cheap is that it ships the way it came out. Ours doesn't. Drag the handle to see the difference one pass makes.

The finished frame after colour, clean-up and grain
The same frame straight out of the model: flat, cold and oversharpened
Straight out of the modelAfter our pass
Both frames are our own work, made to show the pass — not a client project.
  1. 01

    We start from pictures, not prompts

    Before anything is generated we build a reference board: your product from every side, your palette, the exact light. The model gets shown what to make, not told.

  2. 02

    The same person in every shot

    A character sheet comes first — face, wardrobe, height, the way they stand. Every shot is generated against it, so nobody's jaw changes between cuts.

  3. 03

    A person cuts every frame

    Generation gives us material, not a film. An editor picks the takes, fixes hands, paints out the tells, and tracks your logo in so it sits on the surface.

  4. 04

    Colour and sound by people

    One grade across the whole film, so the shots belong to each other. Sound designed to picture, not pulled from a library and stretched to fit.

Plain pricing / four passes

What it costs

Four ways to work with us, all in dollars, all on the page. Every number here is a floor, not an average: it buys the simplest honest version of that job — your script, one location, one character, no VFX layer. Add a character, a second language, or a look nobody has built before, and it moves. The calculator prices your actual idea in two minutes.

  • Pass 1

    Single

    from$480

    5–7 days

    One film, up to 15 seconds. The whole thing, start to finish.


    • Script and shot list
    • Generation and edit
    • One round of changes
    • Masters in two ratios
  • Pass 2 · most booked

    Campaign

    from$1,400

    10–15 days

    Thirty seconds plus the cuts you need to actually run it.


    • 30-second film
    • 9:16, 1:1 and 6-second cuts
    • Voice-over and sound design
    • Two rounds of changes
  • Pass 3

    Flagship

    from$3,200

    3–5 weeks

    Forty-five to sixty seconds with a character built for you.


    • Character development
    • The same face in every shot
    • VFX layer and original score
    • Full cutdown kit
  • Pass 4 · season ticket

    Retainer

    $1,200/ month

    72 h SLA

    Eight to twenty films a month against your content plan.


    • Monthly plan, agreed up front
    • Priority in the queue
    • Same team every time
    • Flat rate, no per-film maths

If the film runs longer

Past a minute, we price by runtime. Same six steps, more of everything.

1–2 min

$3,500

Around 3 weeks

2–3 min

$4,500

4 to 5 weeks

3–5 min

$6,000

6 weeks and up

No idea what your budget should be?

Price your actual idea, not a category

Five questions about what you're making. You get a real number and a scope in writing. Two minutes, no call, and nobody phones you afterwards.

Payment
50% to start, 50% on delivery. No invoice before you have seen a frame.
Changes
Two rounds on every project. A third if we got the brief wrong — that one is on us.
Rights
The finished film and the source files are yours, in full, for any use.

All prices are ballpark. The final number moves with the script, the number of characters and how complicated the idea is. You get the exact figure in writing before anyone starts.

AI music videos: questions

Does the artist have to be filmed at all?

Not for a narrative video. For performance close-ups we recommend half a day of filming, because real singing looks real; everything around it can be generated.

Can you make the artist into a character?

Yes, with their permission. We build a character sheet from the artist and use it across the video, so they look the same in every shot and every world.

Who owns the video and the visuals?

The artist or label, in full — the finished video, every cut and the source files, for any use with no time limit. The music rights stay wherever they already are.

Can we get vertical cuts and visualizers for release?

Yes. Vertical versions for Reels and Shorts, loopable clips for Spotify Canvas and short teasers are built from the same shots and priced as small extras.

What does a music video cost?

From $3,200 for forty-five to sixty seconds; a full-length track is priced by runtime, from $3,500. Filming the artist for close-ups is quoted separately.

Let's price your film

Two minutes, five questions, a real number at the end. No call unless you want one.

Takes 2 minutes. No call, no sales pitch.

Or just write to us:hello@ambercut.comTelegram