AI animated videos

Animation that feels made by a studio, not a prompt

Animation used to mean a year and a team of forty. Generation shortens the making, not the thinking: a character still has to be designed, a world still has to have rules, and a story still has to land in thirty seconds. That part is ours, and it is where most AI animation quietly falls apart.

Takes 2 minutes. No call, no sales pitch.
1

Characters designed before anything moves

Turnarounds, expressions, proportions, the way they walk. The character is approved as a sheet first, and every shot is made against it — which is the only reason they still look like themselves in shot thirty.

2

One style, not a mood board

Clay, paper, painterly, the soft 3D of a family film — whichever it is, it is fixed on approved frames and held in every shot. A style that drifts between cuts is the first thing that makes animation look generated.

3

A world with rules

How light falls, what things are made of, what can and cannot happen there. Written down before the first frame, so the world stays consistent when the story needs ten more locations.

4

Voice, music and sound that carry it

Animation lives on sound even more than live action does. Voices are cast and directed, the score is made to the cut, and every footstep and squeak is designed rather than pulled from a library.

What else usually goes with it

Now showing · screen 1

AI commercial

AI commercial still — Ambercut 35mm film can and box
An ad30 sec

A spot that stops the scroll — for TV, YouTube or paid social.

  • Script and storyboard
  • 16:9, 9:16 and 1:1 cuts
  • Licensed music, cleared for ads
Typical project$3,100–4,100
Now showing · screen 2

AI brand film

AI brand film still — Ambercut trucks covered in lights on a snowy forest road
A brand film45–60 sec

The story of who you are — told like cinema, not a slideshow.

  • Story developed with you
  • One look, held start to finish
  • Voice-over and sound design
Typical project$7,500–10,000

Where AI animation still struggles

Long dialogue scenes and subtle acting. A character speaking for twenty seconds in one shot, or reacting with a small, specific emotion, is where generated animation drifts — the mouth loses the line, the face settles into the same three expressions.

What we do instead

We write and cut animation the way the classics are cut: short lines, reactions, a change of angle on every beat. Where a moment needs real acting, it is broken into shots that can each be held, then assembled in the edit.

The part nobody shows you

How we keep the AI invisible.

The reason most AI video looks cheap is that it ships the way it came out. Ours doesn't. Drag the handle to see the difference one pass makes.

The finished frame after colour, clean-up and grain
The same frame straight out of the model: flat, cold and oversharpened
Straight out of the modelAfter our pass
Both frames are our own work, made to show the pass — not a client project.
  1. 01

    We start from pictures, not prompts

    Before anything is generated we build a reference board: your product from every side, your palette, the exact light. The model gets shown what to make, not told.

  2. 02

    The same person in every shot

    A character sheet comes first — face, wardrobe, height, the way they stand. Every shot is generated against it, so nobody's jaw changes between cuts.

  3. 03

    A person cuts every frame

    Generation gives us material, not a film. An editor picks the takes, fixes hands, paints out the tells, and tracks your logo in so it sits on the surface.

  4. 04

    Colour and sound by people

    One grade across the whole film, so the shots belong to each other. Sound designed to picture, not pulled from a library and stretched to fit.

Plain pricing / four passes

What it costs

Four ways to work with us, all in dollars, all on the page. Every number here is a floor, not an average: it buys the simplest honest version of that job — your script, one location, one character, no VFX layer. Add a character, a second language, or a look nobody has built before, and it moves. The calculator prices your actual idea in two minutes.

  • Pass 1

    Single

    from$480

    5–7 days

    One film, up to 15 seconds. The whole thing, start to finish.


    • Script and shot list
    • Generation and edit
    • One round of changes
    • Masters in two ratios
  • Pass 2 · most booked

    Campaign

    from$1,400

    10–15 days

    Thirty seconds plus the cuts you need to actually run it.


    • 30-second film
    • 9:16, 1:1 and 6-second cuts
    • Voice-over and sound design
    • Two rounds of changes
  • Pass 3

    Flagship

    from$3,200

    3–5 weeks

    Forty-five to sixty seconds with a character built for you.


    • Character development
    • The same face in every shot
    • VFX layer and original score
    • Full cutdown kit
  • Pass 4 · season ticket

    Retainer

    $1,200/ month

    72 h SLA

    Eight to twenty films a month against your content plan.


    • Monthly plan, agreed up front
    • Priority in the queue
    • Same team every time
    • Flat rate, no per-film maths

If the film runs longer

Past a minute, we price by runtime. Same six steps, more of everything.

1–2 min

$3,500

Around 3 weeks

2–3 min

$4,500

4 to 5 weeks

3–5 min

$6,000

6 weeks and up

No idea what your budget should be?

Price your actual idea, not a category

Five questions about what you're making. You get a real number and a scope in writing. Two minutes, no call, and nobody phones you afterwards.

Payment
50% to start, 50% on delivery. No invoice before you have seen a frame.
Changes
Two rounds on every project. A third if we got the brief wrong — that one is on us.
Rights
The finished film and the source files are yours, in full, for any use.

All prices are ballpark. The final number moves with the script, the number of characters and how complicated the idea is. You get the exact figure in writing before anyone starts.

AI animated videos: questions

Can you copy the style of a famous studio or artist?

No. We will not imitate a specific studio's or artist's style by name. We develop an original style with you — it can sit in the same family as the films you love, but it belongs to your brand.

Can our mascot or existing character be animated?

Yes, if you own it. Send the character guidelines or model sheets and we build the character sheet from them, so it stays on model in every shot.

How long can an animated film be?

Thirty to ninety seconds is where the format works best for brands. Longer films are possible and are planned as episodes or chapters, so the style and the characters hold.

Do you do voices in other languages?

Yes. Each language gets its own voice track and the mouth movement is rebuilt to match, on the same animation.

What does an animated film cost?

It is quoted per brief, because length, the number of characters and how much of the world has to be built decide it more than in any other format. Send the brief and we come back with a fixed number in writing within one business day.

Let's price your film

Two minutes, five questions, a real number at the end. No call unless you want one.

Takes 2 minutes. No call, no sales pitch.

Or just write to us:hello@ambercut.comTelegram